Corporation for Public Gaming
Serious Game Source has a great article on the need for a centralized agency for creating education focused yet still entertaining "serious" games. I love this idea simply because it builds on a model that works fabulously, PBS (and within CPB, the Corporation for Public Broadcasting). This article does a good and quick job of covering some of the common misconceptions about games made by the outside world:
- boys only (actually 40% girls)
- niche market (actually bigger than movies)
- platform stereotypes (actually games are everywhere and you don't need a alien-ware PC or a xbox360 to play 'em)
- nobody's making serious games (actually still woefully underfunded but tons of amazing stuff: GlucoBoy: glucose monitor in a gameboy, balance the Massachusetts state budget with MassBalence, help the UN fight hunger with Food Force)
So now how do we mobilize some support for this sort of agency?